Fertile Soil Productions Fertile Soil Productions

MAST snaps your modular assets to a grid so you can build scenes and levels at the speed of thought.

Unity 6+ · URP and Built-in · free · MIT licensed
Painting materials onto a modular scene inside Unity

Stop dragging prefabs one at a time

MAST is a Unity editor extension for staging modular 3D assets. Instead of positioning prefabs by hand, you pick from a thumbnail palette and paint the level in — clicking, sweeping and stacking on a grid. It works with any prefab, so game-ready objects keep their scripts, lights and colliders, and when the scene is done it can merge the static meshes into an optimised prefab.

Ghost previews

See the piece before you commit it, with rotation, flipping and randomisation on the way down.

Collision detection

Pieces refuse to overlap by accident, so a sweep across a floor doesn't quietly stack six copies.

Face-based building

Build off any face and manipulate the grid at any angle — not just the world axes.

Material painting

Paint materials straight onto placed geometry, with undo, and restore the original in one click.

Merge & make prefabs

Collapse a finished section of static meshes into a single optimised prefab when you're happy.

Rebindable everything

Every hotkey is rebindable and the interface is configurable, because everyone's muscle memory is already spoken for.

Screenshots

Click any shot to enlarge it.

Details

Unity versionUnity 6.0 or newer
Render pipelinesURP and Built-in
PriceFree — name-your-own-price, with nothing held back
LicenceMIT, open source
Works withAny prefab, including game-ready objects carrying scripts, lights and colliders
StatusMaintenance mode — it does what it was built to do, and it's yours to fork
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